vac
Junior Member
Posts: 65
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Post by vac on Mar 9, 2019 16:26:40 GMT
Horo, is it possible to make the wc shield on warriors stay when they are in rest? Since i play quite a lot afk at work i have to put in the alt in /lag at all times when i'm afk, which simply sucks because sometimes i don't even have the time to type in l (my alias for /lag). Thanks bro!
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Post by Admin on Mar 10, 2019 11:09:07 GMT
It's possible. All in favor?
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Post by Kvasir on Mar 10, 2019 17:43:55 GMT
In Favor !!!
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Wc Shield
Mar 10, 2019 21:18:59 GMT
via mobile
Post by bourbon on Mar 10, 2019 21:18:59 GMT
I like this change.
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vac
Junior Member
Posts: 65
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Post by vac on Mar 11, 2019 19:05:27 GMT
So we've got a deal? =D
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Post by Revs on Mar 18, 2019 6:23:56 GMT
I don't like this idea, makes them more OP in spawns. Because when camping they need to move around with Shield to activate. Now they have a full shield + endurance.
Would make them OP.
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Post by cancr0 on Mar 18, 2019 7:09:12 GMT
Yes, Revs knows what's up. -1. I have WC/Attack alts and I think it would be too much.
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vac
Junior Member
Posts: 65
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Post by vac on Mar 18, 2019 11:21:44 GMT
Make it not active in spawn areas then? shouldn't be that hard i spose?
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Post by Kvasir on Mar 18, 2019 18:08:50 GMT
How about not balancing a game just for PVP. Especially since thats a vast minority here.
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Post by Kvasir on Mar 18, 2019 19:52:12 GMT
I don't like this idea, makes them more OP in spawns. Because when camping they need to move around with Shield to activate. Now they have a full shield + endurance. Would make them OP. Mages have full shield + mana.
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Post by cancr0 on Mar 19, 2019 7:43:30 GMT
I don't like this idea, makes them more OP in spawns. Because when camping they need to move around with Shield to activate. Now they have a full shield + endurance. Would make them OP. Mages have full shield + mana. Yeah, Magic Shield is way too OP, remove both Mana and Magic shield from mages too please or nerf it.
Make WC shield active at all times and add the ability to stack it many more times, like 20x or something.
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Post by Kvasir on Mar 19, 2019 9:14:12 GMT
Right. Because poor mages they suck. That's why no one uses mage for spawners. Hell no one even levels a mage to 200. Everyone over 150...all warriors. All those new spells, nope mages suck. I guess you should have made a warrior. Then maybe you'd still be playing.
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Post by cancr0 on Mar 19, 2019 9:34:10 GMT
I still play.
I agree with the change as long as it's outside of spawners only.
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Wc Shield
Mar 19, 2019 15:15:52 GMT
via mobile
Post by bourbon on Mar 19, 2019 15:15:52 GMT
This game should be balanced for PVE and not PVP. Want to win in spawns? Make the stronger of classes for spawns. This is a PVE game with a splash of PVP. It should be developed around that core fact.
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Post by ceri on Mar 19, 2019 15:51:40 GMT
I don't personally see the harm in giving warriors the Perma-WC Shield
you make it sound like its such a big advantage, yes ok they don't need to pay attention to when someone initiates an attack against them as their shield is always up but with regards to having full endurance, if you have ever actually spawned on a warrior you will know how fast you have to pop those Pots to cast more Warcries, its not like giving them a full wc shield and full endurance, gives them 20 warcries, at lv200 you are probably talking 1-2 Warcry for every 4-5 Large combo pots. (not sure if Horo added in super doopa full end restore pots)
Warriors are already overpowered to my knowledge in this version, perhaps leave it so they only have 1 Cast (half the max shield) active while standing still if that is possible? there is nothing more annoying that standing still in pents trying to regen, your warcry shield drops off but you don't gain enough endurance back to re-cast it before a demon hits you! and stops you casting lol
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