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Post by Admin on Aug 9, 2018 17:46:37 GMT
Should I alter the system of vanilla WC/FRZ to match the current AK-spell system? In other words, WC/FRZ would have to pass a dice-roll check, where protections/powers would come into play. It would still be immunity based (immunity would decrease the chance of the spells to take effect), but the new powers/protections could now also be used to increase/decrease the effectiveness of the vanilla WC/FRZ. Also, should WC remain a stunn effect? Or should I convert it into fear/panic?
Any thoughts? (I guess your vote decides everything Dark ;p)
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Post by pharos on Aug 12, 2018 5:22:37 GMT
I think not, at least for the time being, better focus on developing maps or something else
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Post by Admin on Aug 12, 2018 18:25:17 GMT
This shouldn't take alot of time, it will just change the vanilla spells and may make the game lose its 'Astonia charm'. I'm currently hand-painting a new monster graphic, now that will take alot of time. I also worked a bit on demon bosses in pents (see my other post).
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