1.- unlimited governor missions per day mining or pents 2.- governor always bribed (always giving all kind of missions) 3.- increase a little bit the governor exp per mission 4.- increase the ammount of money given by the governor per mission (merc prof) 5.- increase item drop 6.- increase stone drop
some of these may return later to how they are now, this is just to start the economy/movement
Im gonna set unlimited missions per day, improve pent mission exp, increase droprate and decrease kill requirements. I won't touch military advisors for now. I wont have time to test penting extensively, so I count on you!
The following changes are now in effect: - You should be able to do multiple missions a day; - Insane missions should range between 500 and 800; - Increased the chance of usefull stats/attributes on pent drops; - Increased exp (and gold, in case of merc) from pent missions.