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Post by Horowitz on Dec 26, 2018 13:06:25 GMT
What do you guys think of this: to make spaens more accessible for everyone, I could set it so that all characters with the clanwarrior prof are always maxed inside spawners (regardless of gear). That way, you wont have to grind to get gear for spawners, and just focus on builds.
What u guys think?
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Post by bourbon on Dec 26, 2018 13:19:07 GMT
I think that's a great idea. Would it be max cw or only 6 in the profession? There's a wide range of spawned and some having 30 in cw would major effect the build.
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Post by Horowitz on Dec 26, 2018 14:56:53 GMT
Maybe even for all characters inside spawns, regardlrss of CW. The CW bonus will still work ofc.
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Post by bourbon on Dec 26, 2018 16:02:49 GMT
I think that's a good idea. The 30 pps for cw should count for something.
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vac
Junior Member
Posts: 65
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Post by vac on Dec 26, 2018 17:56:22 GMT
I like the idea kinda, but also think grinding for equip is part of the deal for spawners? also is there a possibility to make jewels spawn faster, let's say max every 36 hours? And a timer linked to the website?
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sage
New Member
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Post by sage on Dec 26, 2018 19:28:23 GMT
I like this because that was mainly why i didnt spawn much, dont have the time to sink into it that way. But i can see that being annoying to the people who would/could make the eq. Could you possibly make it so that after you get 30pps in cw next level would be say 40pps and that would be the automax mods. That way it would be more of an xp sink to get the automax but also gives the people who make the eq have an edge. Value is purely example sake of course.
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dale
New Member
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Post by dale on Dec 26, 2018 20:02:24 GMT
Having additional PPS for gear will basically make those alts that use it useless in spawn - 10pps is a significant amount of exp not spent on useful stats.
I would say you still need an advantage to fully gearing your alts - maybe make CW max wias only? so people don't need to make a mage for blesses / make wias gear for spawners
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rook
New Member
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Post by rook on Dec 27, 2018 2:24:48 GMT
Gearing spawners were always part of the challenge. Making decisions on what stats to max and what to leave out/unmaxed were part of what made you better than the other guy especially in higher spawns. I strongly dislike this idea.
Rook
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frogg
New Member
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Post by frogg on Dec 27, 2018 16:11:58 GMT
I don't reckon adding the pps for max would work as it would make them alts useless in comparison to proper equipped alts, and for high lvls then having to get and use forgetfulness pots to try lose pps would be a pain if you could make a set after the fact.
I see the need to try and get people spawning so could we do something like for pick 2/3 spawns and say if they make a spawner horo creates them a set (or a generic set of quest items for that character only) to max it so people can spawn and there be fights. Then it keeps the grind for others but those that enjoy that aspect dont have to work really tirelessly to say gear an alt just for 1 spawn?
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vac
Junior Member
Posts: 65
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Post by vac on Dec 28, 2018 0:06:05 GMT
Perhaps we could just delete cw prof and make indeed all chars who enter spawn area 20+ to get full cw bonus anyhow? don't know if that's possible to code though? As for gear, i kinda like the idea of not needing to get sets for all chars. But then again like Rook said, it's part of the game anyway... This is gonna be a hard 1 Horo
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Post by Sora on Dec 28, 2018 20:49:08 GMT
I agree with Rook. Gearing up and maxing spawners is a big part of the game to me. I think too much of the challenge is lost if gear doesn’t matter. It’s much easier to make gear now anyways.
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Post by tyced on Dec 29, 2018 8:36:23 GMT
I have an idea that is a compromise of both points of view and will post later. Stay tuned.
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